Paul Drauz-Brown

Audio Designer & Composer

Hi, nice to meet you!

I'm Paul, a sound designer and composer for games and interactive media. I'm fascinated by all aspects of sound, art, and how they enrich our world through storytelling.

In my work, I'm always seeking to find the emotional heart of the subject matter and ways to bring it to life through responsive and expressive spatial audio, blurring the line between sound and music. I use a wide range of tools to achieve this, including Reaper, Wwise, FMOD and native game engine implementations.

Outside of my work, I love illustration, daydreaming, and tinkering with new ideas on the Arduino, often inspired by the symmetries of the natural world. My favourite games include Journey, Bloodborne and Control.

If you'd like to get in touch about your next project or just to say hi, you can reach me here :)